KITEWORLDS

IRIS (Hegde Chrysographea Limniris, Iris Cathy Marten)

Iris is the priestess of the Gāḷi harpy clan, fallen from the cliffs and open skies of Pannotia through to Earth,
where she was raised as a human girl.

Iris facts
Some amount of years old (relatively, born May 1992)
Gāḷi Dragon (False Harpy), Hegde Family
5'10" autistic weird girl
Dragon. thumbs up

Likes: Fashion, bolo ties, dragons, cars, Teva, Sailor Moon, fantasy media, the color black, birds.

Dislikes: Rude people, demons, wearing bright colors, being stuck in one world.

A flightless dragon rises with the wind...

Notes

color
plant (?)
Element
Mineral
Playing Card
Pokemon Type
Instrument (?)
#a0ceb5 (ish)
Iris chrysographes
Air / Light
-
VI - The Lovers
Fairy / Flying
-

song of...

Seventeen
Tomberlin

note: whoa! this section is weird! information here will be fixed another time.
Iris was born a divine priestess to the Gāḷi (False Harpy) dragon clan in Pannotia, shortly after a patch of black irises had mysteriously appeared in the palace gardens. She only lived at the palace for a short time before she was swallowed by a current and spit out on Earth, in a field in northwestern Washington State.

Earthside

Iris was found after wandering for a while and taken in by a local couple who had no children of their own and noticed her strange qualities, deciding that they would protect and hide her from the outside world. Her new parents grew possessive of her after repeated escape attempts, and their increasingly selfish intent over a magical creature caused them to slowly begin to rot into demons.... A seal is created, barring Iris from using magic and returning home.

After a year they move to an old neighborhood on a ridge nearby, where Iris meets her neighbor Teva, a girl the same age as her. They become very close friends, and a magical bond is formed...

Iris spends a lot of time at Teva's house where she is granted significantly more freedom than at home. She is introduced to anime and fantasy media, in which she sees her own childhood reflected. She cuts her bangs like Sailor Moon and gets really fixated on dragons. She also gains a fascination with cars, and years of assisting her captor father with his mechanic business is one of the parts of her adolescence that she remembers fondly.

Teva and Iris also often explore the neighborhood backroads, where one day they come across an abandoned white house, empty but seemingly untouched. They become convinced that it's haunted, and Iris feels a possible connection to her homeland through the house. Despite all their time to talk, Iris keeps her otherworldly nature hidden from Teva, as well as the seal binding her. She becomes unsure of her personhood, and begins to struggle with identity as human and as something else.

High school is difficult for both Iris and Teva and they begin to drift apart. Iris gets more involved in school activities and considers college, and becomes very busy. She is also dealing with increased spells of illness caused by her distance from ley lines and her home and magic in general. Teva is not doing well and is Iris is confused as to why she is avoiding her. After a particularly vulnerable moment that Iris doesn't seem to understand, Teva unenrolls from school and avoids her at all costs.

After a particularly bad illness Iris goes over to Teva's house to hopefully reconnect with her, only to find out that she had moved inland to live with her father weeks before. Devastated, Iris loses all motivation to continue her life on Earth, and and begins to focus all her energy on breaking the demonic seal and returning to Sey. She navigates further erratic illnesses, as others begin to worry about her grades and motivation slipping. Iris focuses intently on magic channeling, and successfully breaks the seal, banishing the demons that were once her adoptive parents, regaining some of her power. She returns to the abandoned house and channels a gateway back to Sey.

Return to Sey

Iris steps through the doorway out of the house and finds herself in hills and trees familiar to the ones she had just left - but without a building or another soul around. She wanders the hills for a while, before encountering a dragon called Pauzhetka who agrees to take her home to the palace in exchange for her car keys.

Upon returning home, Iris's family is overjoyed to have the fabled Black Iris return to them. However, they discover that her magic is severely underdeveloped, and that she cannot properly attune to achieve her full potential. Her family is disappointed by the fact that their disappeared firstborn divine priestess daughter had returned as an agnostic stubby-eared girl with very little magic power and a tendency to never stop talking about her Earthly interests. Iris is pressured by her family to leave behind her time on Earth and with Teva, which Iris is conflicted by.

After sitting on this dilemma for a few years, and having spent her time at the palace working as a seamstress, which she enjoyed well enough, Iris feels the distant hum of her bond with Teva suddenly snap. Knowing that only something terrible could have just happened, she finds herself once again returning to Earth in search of her closest friend...